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your character
Roblox
mcrobloxskins.com turns your Minecraft skin into Roblox shirt & pants templates for free.
Upload a skin to see
your character
Turning a Minecraft skin into a wearable Roblox shirt and pants takes about thirty seconds. Here is the full process, with every step you need.
You need the skin as a PNG. The modern format is 64×64 pixels. If you already have the file on your computer, drag it into the upload box at the top of the page. If you only have a Minecraft username, type it into the username box and click Load Skin — the converter will pull the current skin for that account straight from Mojang.
Pre-1.8 “OG” 64×32 skins are also supported. The original Minecraft skin format only included the head, body, right arm, and right leg — the engine mirrored those to draw the left side. When you upload a 64×32 file, the converter automatically rebuilds the missing left arm and left leg by mirroring the right side (just like the old Minecraft renderer did), then runs the normal Roblox conversion on the result.
Minecraft has two body models. The Steve model has 4 pixel wide arms and is the classic, blocky default. The Alex model has 3 pixel wide arms (sometimes called the “slim” model) and was added in 2014. Picking the wrong one will leave a 1-pixel column of empty space or cause the arm texture to wrap incorrectly across the Roblox cylinder, so it is worth getting right.
If you are not sure, look at the arms of your skin in the preview window. If they look square and chunky, it is Steve. If they look thinner with an obvious gap on the right edge of the arm region in the PNG, it is Alex.
Minecraft skins have a base layer and an overlay layer for things like jackets, hats, and pant cuffs. The overlay sits on top of the base body in-game. When you convert to Roblox, you can choose which overlays to bake into the shirt and pants template:
If your skin does not use the overlay layer, leave all the toggles off. Including an empty overlay does not hurt the output, it just costs a tiny bit of texture clarity.
Roblox shirt and pants templates are 585×559 pixels and use a UV layout that does not map every single Minecraft pixel onto the Roblox body. Parts of the template (the inside of the arms, the underside of the feet, the back of the torso wrap) are visible on the texture sheet but never seen in-game. You can choose to leave these areas Transparent (recommended for most outfits) or fill them with Black if you find the transparency confusing while previewing in Roblox Studio.
Once a skin is loaded, a colour palette appears further down the page. Clicking any colour swatch will remove every pixel of that colour from the output. This is the easiest way to delete the skin-tone pixels of the Minecraft arms so that your Roblox avatar's own skin colour shows through, which is the look most people are going for.
Toggle Mapped only to hide colours that come from regions Roblox never displays (like the back of the head). That keeps the palette short and relevant.
Two PNG files will appear at the bottom of the page: a shirt template and a pants template. Download both. Then in Roblox Studio:
To wear the outfit on your Roblox avatar in real games, you need a Roblox Premium subscription, because Roblox requires Premium to upload wearable clothing items to the catalog.
By default the converter only fills in the pixels that Minecraft actually paints onto the arm regions of the skin. Roblox arm UVs cover slightly different surface area, so some pixels end up untouched. If you want a solid arm colour, use the colour palette tool to remove the Minecraft skin-tone pixels — that exposes your Roblox character's native arm colour through the gap, which usually looks better than a forced texture match.
Roblox shirts and pants only cover the torso, arms, and legs. The head is a separate item in Roblox (a hat or face accessory), and the platform does not allow shirts to paint over the head mesh. There is no way around this with shirt and pants templates alone. If you want a Minecraft-style head, you would need to upload a custom 3D head accessory, which is outside what this converter does.
Yes. Minecraft skin textures are intentionally low resolution — usually 64×64 for the whole body. Roblox templates are higher resolution but the Minecraft pixels still need to scale up to fill the larger UV regions, which produces visible chunky pixels. This is the look most people want when converting Minecraft skins. It is not a bug.
You can upload templates to the Roblox catalog if you have Roblox Premium, but you should only sell or distribute outfits made from skins that you own the rights to. Converting and selling a skin you downloaded from someone else's Minecraft profile, or a skin from a public skin database, is likely a violation of Roblox's intellectual property rules. Stick to skins you designed yourself.
Yes. Choose the Alex option in step 2 and the converter will read the 3 pixel arm columns from the correct part of the skin file. If you pick Steve for an Alex skin (or the other way around), the arm texture will be misaligned by one pixel.
Yes. Upload a 64×32 PNG and the converter detects the legacy format automatically, mirrors the right arm and right leg to fill in the missing left side, then converts the result to Roblox templates. Legacy skins are always treated as Steve (4 pixel arms) because the Alex model did not exist when 64×32 was the standard. Legacy skins do not have an overlay layer, so the overlay toggles in step 3 will have no visible effect.
No. The entire conversion runs inside your browser using JavaScript and HTML5 canvas. The skin PNG never leaves your computer except when you choose to load a skin by Minecraft username, in which case your browser fetches the public skin file directly from Mojang's servers. We do not see, store, or transmit your uploads.
Most often this is because Mojang's API is briefly rate-limiting or because the username is for a non-premium / non-existent account. Try again in a minute, double-check the spelling, and make sure the account actually has a custom skin set rather than the default.
The 3D preview supports four Roblox body types — Man, Woman, Blocky Man, and Blocky Woman — so you can see roughly how the texture will sit on different Roblox avatar shapes before you commit. The Blocky models match the classic R6 / Rthro Brawler look most Minecraft-style outfits are designed for.
No. The tool is completely free, runs in your browser, and you do not need an account. The site is supported by the small ads you see in the margins and between sections.
mcrobloxskins.com exists because there was no clean, free, no-signup way to turn a Minecraft skin into a Roblox outfit. The existing options either required paid software, batch-converted in formats that broke Roblox's UV layout, or hid the result behind ad walls and login flows.
This tool does one thing well: it takes a 64×64 Minecraft skin PNG (or a Minecraft username) and produces two PNG files — one Roblox shirt template and one Roblox pants template — that you can upload to Roblox Studio directly. All processing happens in your browser, so the tool is fast, private, and works offline once the page has loaded.
The converter handles both Steve (4-pixel arm) and Alex (3-pixel arm) body models, all six overlay regions (shirt torso, pants torso, both arms, both legs), and includes a colour palette tool to strip out specific colours from the output. You can preview the result on four different Roblox body shapes before downloading.
For questions, suggestions, or bug reports, see the contact page. For information about how the site handles data, see the privacy policy.