‹ All guides

How to Upload Clothing to Roblox Studio

Once you have your shirt and pants template PNGs, this guide walks through every step needed to get them onto a character in Roblox Studio and, optionally, published to the catalog.

What you need before you start

  • Roblox Studio installed. Download it free from roblox.com/create. You need a Roblox account to install and use it.
  • Your shirt template PNG and pants template PNG downloaded from the converter.
  • Roblox Premium, only if you want to publish the clothing to the Roblox catalog so it appears on your avatar in live games. Uploading and testing locally in Studio is completely free without Premium.

Step 1 — Open a place in Roblox Studio

Launch Roblox Studio. You can open an existing place you are working on, or click New and choose any template — a blank baseplate works fine if you just want to test the clothing. Studio will load the place in the editor view.

Step 2 — Open the Asset Manager

In the top menu bar, click View. In the View ribbon, find and click Asset Manager. A panel will appear, usually docked to the left side of the Studio window. If it opens as a floating window you can drag it to dock it wherever you prefer.

The Asset Manager shows all the assets uploaded to your Roblox account — images, audio, models, clothing, and more. You will be adding to the Shirts and Pants folders.

Step 3 — Upload the shirt template

  1. In the Asset Manager panel, scroll down until you see the Shirts folder. The folders are listed alphabetically so it will be near the bottom.
  2. Right-click the Shirts folder and choose Add Shirt.
  3. A file browser dialog will open. Navigate to the folder where you saved your downloaded templates, select the shirt PNG file, and click Open.
  4. Studio will upload the image to Roblox’s servers. You need an active internet connection for this step. A progress bar or spinner will appear while the upload is in progress.
  5. Once the upload finishes, the new shirt will appear inside the Shirts folder in Asset Manager with a default name.

Step 4 — Upload the pants template

Repeat the same process for the pants:

  1. Right-click the Pants folder in Asset Manager and choose Add Pants.
  2. Select your pants PNG file from the file browser.
  3. Wait for the upload to complete.

Step 5 — Apply the clothing to a character

Now that both templates are uploaded, you can apply them to a Humanoid character in your scene.

  1. Make sure you have a character in your place. If you used a blank baseplate, use the Explorer panel (View → Explorer) to check for a model with a Humanoid inside it. If there is none, add one from the Toolbox or press Play (F5) to spawn your player character, then stop playback (Shift+F5) to work with the spawned model.
  2. In the Asset Manager, find the shirt you uploaded in the Shirts folder.
  3. Drag the shirt asset from Asset Manager onto the Humanoid model in the Explorer panel. The shirt texture will immediately appear on the character in the 3D viewport.
  4. Do the same for the pants: drag from the Pants folder onto the same Humanoid.

If the character turns invisible or the texture looks completely wrong, double-check that you selected the correct body model (Steve or Alex) when you ran the conversion. A mismatched model is the most common cause of arm texture issues.

Step 6 — Test in Play mode

Press F5 (or click the Play button) to test the game. If the place is configured to apply the clothing to the player character, you will see it on your avatar as you walk around. Press Shift+F5 to stop playback. You can go back to the converter, tweak the output, re-download, and re-upload as many times as you need — there is no limit on uploads.

Publishing to the Roblox catalog (requires Premium)

Uploading a template to Studio and applying it locally is free and does not require Premium. However, if you want the clothing to appear on your Roblox avatar in live games — not just inside your own Studio place — you need to publish it to the Roblox catalog. This requires:

  • Roblox Premium. Without Premium, the option to publish user-created clothing is locked. This is a Roblox platform restriction, not something the converter can change.
  • A Robux upload fee per item. Roblox charges this fee to deter spam uploads. The fee is small but non-zero.

To publish, right-click the shirt or pants item in Asset Manager and choose Publish to Marketplace (or the equivalent option in your version of Studio). Follow the prompts to set a name, description, and price (free or paid). Once published, the item will appear in your account inventory and you can equip it on your avatar from the Roblox website or app.

Something looks wrong — what to check

  • Arms look off by one pixel — you likely selected the wrong model (Steve/Alex) in the converter. Re-run the conversion with the correct model.
  • Transparent patches on the arms — the converter left the arm skin-tone pixels in the output. Use the colour palette tool in step 5 of the converter to remove the skin-tone colour, then re-download and re-upload.
  • Upload fails with a moderation error — Roblox automatically scans uploads for policy violations. If your skin contains imagery that Roblox flags, the upload will be rejected. There is no workaround for this; the issue is with the skin artwork itself.
  • The Shirts or Pants folders are missing — try refreshing the Asset Manager by clicking the refresh icon at the top of the panel. If they still do not appear, make sure you are signed in to your Roblox account in Studio.

Ready to start?

Open the converter, upload your Minecraft skin, and download your shirt and pants templates. The whole process from skin to downloadable templates takes about thirty seconds.